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Post by slexenn on Apr 14, 2007 14:18:00 GMT -5
I love all the new job names cept for Night Road, what a jip </3
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Post by Mazz™ on Apr 14, 2007 17:01:20 GMT -5
Paladin: Sanctuary /K:생츄어리 /J:サンクチュアリ Type: Active Description: While using Holy Charge, summon a spiritual hammer to unleash a powerful holy shockwave, damaging up to 15 targets and up to until they have 1 HP remaining. Cooldown time: 100 seconds. Max Level 30: 60 MP, 900% attack power, up to 15 targets Comment: Attack enemies with a summoned golden hammer doing 900% damage, however Sanctuary cannot actually do the kill (it will reduce the enemies' HP to 1 at best). Beat that. Paladins will be like, total ownage in Zakum. 900% damage@%$@$#%@# ]Shucks.. It's still awesome. Does it stack with a charge? it works with holy charge.
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Post by fishlips on Apr 17, 2007 3:56:10 GMT -5
OMGOMGOMG That's like 1050% damage? ::
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Post by PirateClair on Apr 22, 2007 21:40:59 GMT -5
i just cant wait for that ranged savageblow...with critical xD
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Shorinji
Decker
The first Crusader of Pirates
Posts: 102
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Post by Shorinji on Apr 23, 2007 0:07:35 GMT -5
Beat that. Paladins will be like, total ownage in Zakum. 900% damage@%$@$#%@# Well since you asked someone to beat that. xP Crusader 3rd job skill: Panic -- 1250% approximate damage with 5 orbs charged. Hero 4th job, Panic with 10 orbs: Nearly twice as strong as Panic was with 5. We're still the kings of Zakum. xPPP
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Post by Mazz™ on Apr 23, 2007 1:56:10 GMT -5
Dragon Knight Berserk + Smokescreen at Zakum will be awesome 2 Minutes of 370% Damage per hit with Crusher 1110% Dmg o;
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Post by PirateClair on Apr 23, 2007 2:06:16 GMT -5
Dragon Knight Berserk + Smokescreen at Zakum will be awesome 2 Minutes of 370% Damage per hit with Crusher 1110% Dmg o; omg gawdly lol im gna use that challange skill on zakum make eveyone "love" me
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Shorinji
Decker
The first Crusader of Pirates
Posts: 102
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Post by Shorinji on Apr 24, 2007 20:42:03 GMT -5
omg gawdly lol im gna use that challange skill on zakum :D make eveyone "love" me Last I checked, it doesn't work on bosses. But we already love you Clair. :D
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Post by PirateClair on Apr 25, 2007 0:27:03 GMT -5
omg gawdly lol im gna use that challange skill on zakum :D make eveyone "love" me Last I checked, it doesn't work on bosses. But we already love you Clair. :D awww i need to learn to read more D: and now i cant make zakum have more health and def >< wouldnt that be awesome?
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Post by Mazz™ on Apr 25, 2007 5:28:29 GMT -5
Shadower: Smoke Bomb /K:연막탄 /J:スモーク Type: Active Description: Release a mist of Smoke to make enemies unable to see you, making it easy to avoid enemy attacks. Party members including yourself inside the mist cannot be hit. Cooldown time: 10 minutes. Max Level 30: 45 MP, 60 seconds duration, 200% range. Comment: Make a smoke bomb like a ninja, a mist will spread and, while you (or other players perhaps) are inside this mist monsters will not be able to hit you (and party members). According to the description Smoke Bomb has a 10 minute cooldown time, but the mist will stay for 60 seconds (so in the 1/10 minutes you will be invulerable to attacks). This can come in extremely useful in map split partying or bosses. If you have two or more bandits, they may alternate mists to protect themselves. In one of the videos it looks like you can cast Smoke Bomb before the cooldown timer, not sure the reason for this... Could be a glitch or something intetional or just the description was wrong. pictureIt does work on bosses
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Post by Pirate Jing on Apr 25, 2007 11:39:42 GMT -5
Shadower is a stupid name for CBs. I think it should've been called Pirate or something.. As for 4th job HErmits, I'd suggest Shinobis would've been the best name. ALthough, Naruto kinda blew up the ninja scene. :[
But regardless, people still think Steelies are rips from Naruto and other junk..
Shinobis + Pirates = <3
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Shorinji
Decker
The first Crusader of Pirates
Posts: 102
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Post by Shorinji on Apr 25, 2007 11:58:23 GMT -5
Shadower: Smoke Bomb /K:연막탄 /J:スモーク Type: Active Description: Release a mist of Smoke to make enemies unable to see you, making it easy to avoid enemy attacks. Party members including yourself inside the mist cannot be hit. Cooldown time: 10 minutes. Max Level 30: 45 MP, 60 seconds duration, 200% range. Comment: Make a smoke bomb like a ninja, a mist will spread and, while you (or other players perhaps) are inside this mist monsters will not be able to hit you (and party members). According to the description Smoke Bomb has a 10 minute cooldown time, but the mist will stay for 60 seconds (so in the 1/10 minutes you will be invulerable to attacks). This can come in extremely useful in map split partying or bosses. If you have two or more bandits, they may alternate mists to protect themselves. In one of the videos it looks like you can cast Smoke Bomb before the cooldown timer, not sure the reason for this... Could be a glitch or something intetional or just the description was wrong. pictureIt does work on bosses ?? I was talking to Clair about Showdown/Challenge skill, what on earth are you talking about?
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mazzdoesnt want to log in
Guest
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Post by mazzdoesnt want to log in on Apr 25, 2007 16:55:33 GMT -5
oops xd
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Post by Mazz™ on May 28, 2007 19:59:46 GMT -5
-found on some website by accident xd
if this is true, screw fairfrozen. dragon pertizan ftw :0
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Shorinji
Decker
The first Crusader of Pirates
Posts: 102
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Post by Shorinji on May 29, 2007 22:01:20 GMT -5
Btw Mazz, I need to correct you on Berserk. It doesn't add 200% damage, 200% is the total. It *adds* 100% damage, like a critical.
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